Think Ahead and Out of The Box

Constant change calls for a society that can be adaptable and innovative when designing an education with the future in mind. But how can we design education if we do not understand who we are designing it for? Recognising the need to place students at the centre of our design process, we ask ourselves:

How might we design learning environments that help students thrive in tomorrow's world?

Episode T explores these topics through conversations with thought leaders, educators, and even students who are encouraging students and teachers to exercise curiosity, innovate, and think ahead and out of the box in their part of the world.

Watch

47
mins
This episode features
Ajjrina Annuar
Ajjrina Annuar
Dzameer Dzulkifli
Dzameer Dzulkifli
Ian Michael Wong
Ian Michael Wong
Kiran Bir Sethi
Kiran Bir Sethi
Low Shao-Lyn
Low Shao-Lyn
Michelle Alice Tan
Michelle Alice Tan
Natasha Zulkifli
Natasha Zulkifli
Ngeow Pui Lin
Ngeow Pui Lin
Nicholas Siew
Nicholas Siew
Racheal Kwacz
Racheal Kwacz
Samuel Isaiah
Samuel Isaiah
d’Arcy Lunn
d’Arcy Lunn
Andreas Schleicher
Andreas Schleicher
Saku Tuominen
Saku Tuominen
Will Van Der Hart
Will Van Der Hart
Cheryl Ann Fernando
Cheryl Ann Fernando
Lou Yeoh
Lou Yeoh
Soon Seng Chan
Soon Seng Chan
Bhagya
Bhagya
Danya
Danya
Faiz
Faiz
Irina
Irina
Keisha
Keisha
Khoo Zhen
Khoo Zhen
Paul
Paul
Rhindhiya
Rhindhiya
Tianna
Tianna

Discuss & Apply

Now that you have watched Episode T, take the next 30 minutes to reflect on and discuss these topics together with your group. Conversation prompts are provided in the guidebook below.

Next, it’s time to take the first step forward. A toolkit is provided in the guidebook to help you apply your shared ideas and inspiration in your own class!

Connect

The journey of recreating education is meant to be enjoyed together. Here are some organisations with amazing programmes that are encouraging students and teachers to exercise curiosity, innovate, and think ahead and out of the box. Connect with them to find out how you can bring your students’ learning experience beyond the classroom.

Chumbaka

Chumbaka is a social enterprise based in Cyberjaya, Malaysia that encourages innovative thinking, empathy, and creativity in children and develops life skills for the future through after-school technology programmes covering  coding, electronics, app development, and 3D design and printing. They also offer free short courses online so that all students across the country can participate from home. Find out how your students can get involved here.

Classroom Adventures

Classroom Adventures is passionate about making learning exciting. Utilising knowledge from the success of published games like The Cikgu Life and Kantin Wars, they use gamified solutions and experiential experiences to create learning growth both within and outside classrooms. Classroom Adventures also offers financial literacy workshops for students, and socio-emotional learning training for educators. More info here.

HundrED

HundrED is a not-for-profit organisation, which identifies impactful and scalable K12 innovations and helps them spread. They also conduct original, multi-stakeholder research focusing on the continual improvement of education around the world and finding practical solutions to make this happen. Be inspired by the specialists and schools who are innovating for the future of education here.

Bonus Content!

Put lyrics to the that earworm you have from Episode
T
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